[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [playsound(key="$d_avg_rainheavy_loop", loop=true, channel="a")] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Delay(time=2)] [PlaySound(key="$d_avg_shallowswalk")] [Delay(time=3)] [SoundVolume(volume=0.7, channel="a",fadetime=2)] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$doorknockquite")] [delay(time=2)] [PlaySound(key="$doorknockquite")] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_242",duration=0.5)] [delay(time=1)] [PlaySound(key="$d_avg_daggerexsheath")] [name="感染者村民"]谁在外面? [charslot(slot = "m", focus = "n")] [name="???"]你好,我们是路过的雇佣兵,外面雨太大了,想在这里避一会雨,可以吗? [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]你们可以去村里的旅馆。 [charslot(slot = "m", focus = "n")] [name="???"]我们一会还要赶路,只是借这里暂时避一下雨。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]除了你还有谁? [charslot(slot = "m", focus = "n")] [name="???"]我的同伴,她行动不太方便。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]...... [StopSound(channel="a", fadetime=2)] [Dialog] [charslot] [PlaySound(key="$dooropenquite")] [delay(time=1)] [charslot(slot="m",name="avgnew_147_shining_1#1$1",duration=1.5)] [delay(time=2.5)] [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]萨卡兹? [charslot(slot="m",name="avgnew_147_shining_1#1$1")] [name="闪灵"]我们没有恶意。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]这里不欢迎魔族佬,出去。 [Dialog] [charslot] [PlaySound(key="$d_avg_daggerexsheath")] [delay(time=1)] [charslot(slot="m",name="avgnew_147_shining_1#1$1")] [name="闪灵"]...... [charslot(slot = "m", focus = "n")] 一把长剑架在了她的脖子上。 [charslot] [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]我不想说第二遍。 [charslot(slot="m",name="avgnew_147_shining_1#2$1")] [name="闪灵"]请至少......允许我的同伴在屋子里休息。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]她怎么了? [charslot(slot="m",name="avgnew_147_shining_1#2$1")] [name="闪灵"]和你一样,先生。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]感染者? [name="感染者村民"]...... [name="感染者村民"]你是雇佣兵,是吧。 [charslot(slot="m",name="avgnew_147_shining_1#1$1")] [name="闪灵"]是的。 [Dialog] [PlaySound(key="$d_avg_drawsword")] [charslot(slot="m",name="avg_npc_242")] [delay(time=1)] [name="感染者村民"]只许在门旁待着,别到处乱晃。 [charslot(slot="m",name="avgnew_147_shining_1#1$1")] [name="闪灵"]谢谢。 [Dialog] [charslot(slot="m",name="avg_npc_242")] [PlaySound(key="$doorclosequite")] [delay(time=1)] [PlaySound(key="$d_gen_walk_n")] [charslot(duration=1)] [delay(time=3)] [charslot(slot="m",name="avg_npc_661_1#1$1",duration=1)] [delay(time=1.5)] [name="村民的孩子"]爸爸,有客人? [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]不关你的事,回房间去。 [charslot(slot="m",name="avg_npc_661_1#1$1")] [name="村民的孩子"]哦...... [Dialog] [charslot(duration=0.5)] [delay(time=2)] [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",duration = 0.5)] [delay(time=1)] [charslot(slot = "left",posfrom = "0,0", posto = "0,-80",duration = 1)] [delay(time=1.5)] [PlaySound(key="$d_avg_clothmovement")] [charslot(slot = "left",posfrom = "0,-80", posto = "0,0",duration = 1.5)] [charslot(slot = "r", name = "avg_179_cgbird_1#4$1",posfrom = "0,-100", posto = "0,0",duration = 1.5)] [delay(time=2.5)] [charslot(slot = "r", name = "avg_179_cgbird_1#4$1",focus="r")] [name="夜莺"]唔...... [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]你醒了,丽兹? [charslot(slot = "left", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]我们的运气还算不错,找到了地方休息。再往前走一段路,就能离开维多利亚了。 [charslot(slot = "r", name = "avg_179_cgbird_1#7$1",focus="r")] [name="夜莺"]太好了...... [name="夜莺"]你要注意休息,好吗...... [charslot(slot = "left", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]谢谢你,我会的。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [charslot(slot = "r", name = "avg_npc_661_1#1$1",posfrom = "200,0", posto = "200,0")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [delay(time=1)] [charslot(slot = "r",posfrom = "200,0", posto = "0,0",duration=1)] [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",duration=0.5)] [delay(time=1.5)] [charslot(slot = "r", focus="r")] [name="村民的孩子"]大姐姐,需要毛巾吗? [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]谢谢你。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [charslot(slot="m",name="avg_npc_242",focus="n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 屋主远远看着女儿走向萨卡兹,不由自主地把手伸向了剑柄。 但他所担心的事,并没有发生。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",focus="n")] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 闪灵接过毛巾,帮夜莺擦干了头发,细心照料一番后,才脱下兜帽,开始擦拭自己那不断滴水的长发。 [charslot] [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]...... [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]还有什么事吗? [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]没、没什么。我只是在想要说什么好...... [charslot(slot = "m", focus = "n")] 啾啾。 一只蓝色的小家伙从夜莺的口袋里钻了出来,落在了她的肩上。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]哇,是羽兽! [name="村民的孩子"]我可以摸摸它吗?! [charslot(slot = "m", name = "avg_179_cgbird_1#7$1")] [name="夜莺"]嗯。 [charslot] 夜莺抬起手,羽兽就一跳一跳地从她的肩膀来到了指尖上。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]我第一次见到这么听话的羽兽。 [name="村民的孩子"]嘻嘻~你好呀~ [name="村民的孩子"]你从哪里来呀? [charslot(slot = "m", focus = "n")] 羽兽鸣叫着,像是在回答女孩的问题。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]小羽兽小羽兽,想不想玩游戏呀? [name="村民的孩子"]爸爸给我做了好多玩具,但村里的小朋友都不喜欢和我玩...... [charslot(slot = "m", name = "avg_179_cgbird_1#4$1")] [name="夜莺"]游戏......是什么样的? [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]姐姐你想玩吗?!稍等一下! [Dialog] [PlaySound(key="$rungeneral",volume=0.7)] [charslot(slot = "m",posfrom = "0,0", posto = "200,0",duration = 1,afrom = 1, ato = 0)] [delay(time=2)] [charslot] 小女孩匆匆跑到了房间里,像是在找什么东西。 鼓捣一阵后,她拿出了一个小纸箱。 [Dialog] [charslot(slot = "m", name = "avg_npc_661_1#1$1",duration=0.5)] [delay(time=1)] [PlaySound(key="$bodyfalldown2",volume=0.7)] [CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)] [name="村民的孩子"]我这里有很多好玩的,都是爸爸用木头雕出来的! [name="村民的孩子"]我最喜欢的是这个—— [name="村民的孩子"]呃...... [charslot(slot = "m", focus = "n")] 女孩在箱子里翻找着什么,时不时拿出一两根木块。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]都散架了...... [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]需要我帮忙吗? [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]唔,谢谢。 [name="村民的孩子"]只要帮我把这样的木块都拿出来,然后三根一排横横竖竖垒起来就行了。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]好的。 [charslot] 闪灵和女孩一起,从箱子里翻找出木块。 [Dialog] [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",duration = 1)] [charslot(slot = "right", name = "avg_npc_661_1#1$1",duration = 1)] [delay(time=2)] [charslot(slot = "r", name = "avg_npc_661_1#1$1",focus="r")] [name="村民的孩子"]姐姐姐姐,你的角好漂亮啊,你是埃拉菲亚吗? [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]不,我是萨卡兹。 [charslot(slot = "r", name = "avg_npc_661_1#1$1",focus="r")] [name="村民的孩子"]噢,确实,没有毛茸茸的耳朵。 [name="村民的孩子"]刚刚我还在房间里的时候,听到姐姐说准备离开维多利亚。 [name="村民的孩子"]维多利亚不好吗? [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]不,只是...... [charslot(slot = "left", name = "avgnew_147_shining_1#3$1",focus="l")] [name="闪灵"]维多利亚并不适合我们...... [Dialog] [charslot(duration=1)] [delay(time=2)] 闪灵拿起几个刚刚从箱子里找到的木块,将它们一根一根堆叠在一起...... [focusout(duration=2, type="bg", from=0, to=1, block=false)] [stopmusic(fadetime=2)] 没叠上几根,眼前的景色便模糊成了一团拥挤的色彩。 她很久没有待在这样一个充满善意的环境里了,放松下来,困意便一拥而上。 思绪随着光团在半空中不停地打转...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [focusout(duration=0, type="bg", from=1, to=0, block=true)] [Background(image="bg_cave_2",screenadapt="coverall")] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)] [playMusic(intro="$distressed_intro",key="$distressed_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [CameraEffect(effect="Grayscale", fadetime=2, amount=0, block=true)] [charslot(slot = "left", name = "avg_npc_425_1#1$1",duration = 0.5)] [charslot(slot = "right", name = "avg_npc_425_1#1$1",duration = 0.5)] [delay(time=1)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.5)] [playsound(key="$bodyfalldown1")] [charslot(slot = "r",posfrom = "0,0", posto = "0,-50",duration = 0.5,afrom=1,ato=0)] [delay(time=0.5)] [playsound(key="$bodyfalldown1")] [charslot(slot = "l",posfrom = "0,0", posto = "0,-50",duration = 0.5,afrom=1,ato=0)] [delay(time=1.5)] 闪灵已经能够看到出口的光亮了。 而在她身后的阴影里,堆满了赦罪师卫兵的尸体。 她没有回头,只是摸了摸绑在自己后背上的夜莺。 [name="夜莺"]...... 夜莺还没完全苏醒,她只是下意识地紧紧抱住闪灵。 [charslot(slot = "m", name = "avgnew_147_shining_1#2$1")] [name="闪灵"]再忍耐一会,丽兹。 [Dialog] [charslot] [charslot(slot = "m", name = "avg_npc_425_1#1$1",duration=0.5)] [delay(time=1)] [name="赦罪师直属卫兵"]她们在那儿! [Dialog] [charslot(slot = "r", name = "avgnew_147_shining_1#1$1",posfrom = "140,0", posto = "-50,0",duration = 0.5)] [delay(time=0.3)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.5)] [playsound(key="$bodyfalldown1")] [CameraShake(duration=0.3, xstrength=10, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m",afrom=1,ato=0,duration=0.5,posfrom = "0,0", posto = "0,-100")] [delay(time=1.5)] [charslot(slot = "r", name = "avgnew_147_shining_1#2$1")] [name="闪灵"]我们走吧,离开这里。 [name="闪灵"]......我也不知道去哪里,丽兹。 [name="闪灵"]这片大地上或许没有我们的容身之所。 [name="闪灵"]但至少...... [name="闪灵"]我不会把你留在这里。 [Dialog] [charslot] [PlaySound(key="$d_avg_swordexsheath")] [PlaySound(key="$d_avg_bldwhoosh",delay=0.1)] [Blocker(a=1, r=1,g=1, b=1, fadetime=0.1, block=true)] [delay(time=0.3)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] 洞窟中的白昼一闪而过,在承重柱和岩石上留下了一道道痕迹。 [Dialog] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "m", name = "avgnew_147_shining_1#1$1",duration=1)] [delay(time=2)] [PlaySound(key="$d_avg_wing")] [charslot(slot = "m", focus="n")] 在闪灵走出洞窟前,一只蓝色的羽兽早已迫不及待地飞向阳光。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1.5, block=true)] [charslot] [Blocker(a=0, r=0,g=0, b=0, fadetime=1.5, block=true)] [PlaySound(key="$d_avg_walkfast")] [charslot(slot = "left", name = "avg_npc_425_1#1$1",duration = 1)] [delay(time=0.5)] [charslot(slot = "right", name = "avg_npc_425_1#1$1",duration = 1)] [delay(time=1.5)] [charslot(slot = "left", focus="l")] [name="赦罪师直属卫兵A"]刚刚的声音是从这里传来的吗? [charslot(slot = "r", focus="r")] [name="赦罪师直属卫兵B"]她们逃出去了。 [name="赦罪师直属卫兵B"]我跟着她们,你去给首领报信。 [Dialog] [charslot(slot = "m", focus = "n")] [CameraShake(duration=2, xstrength=5, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [charslot(slot = "left", focus="l")] [name="赦罪师直属卫兵A"]怎么回事? [Dialog] [charslot(slot = "m", focus = "n")] [PlaySound(key="$smallearthquake")] [CameraShake(duration=-1, xstrength=5, ystrength=5, vibrato=30, randomness=90, fadeout=false, block=false)] [delay(time=1.5)] [charslot(slot = "r", focus="r")] [name="赦罪师直属卫兵B"]洞口要塌了,快往后退! [charslot(slot = "left", focus="l")] [name="赦罪师直属卫兵A"]来、来不及了——!! [Dialog] [PlaySound(key="$d_avg_rockfall")] [CameraEffect(effect="Grayscale", fadetime=1, keep=true, initamount=0, amount=0.7, block=true)] [CameraShake(duration=2, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [charslot] [delay(time=1.5)] 哎呀! [Dialog] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 一声惊呼将闪灵拉回了现实。 女孩不小心碰倒了几近完成的木塔,木块散落得到处都是。 [playMusic(intro="$warm_intro",key="$warm_loop", volume=0.6)] [charslot(slot = "m", name = "avg_179_cgbird_1#2$1")] [name="夜莺"]不再多休息一会吗......? [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]足够了。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]呜......这下得从头再来了。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]那就再来一次。 [charslot(slot = "m", name = "avg_179_cgbird_1#7$1")] [name="夜莺"]我也......可以帮忙吗? [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]嗯,多一个人就多一份力量嘛! [charslot] 在三人重新将木塔堆起时,闪灵瞥了一眼屋子的主人。 他坐在窗边,手里仍拿着那把长剑。 与之相对,他的孩子正和她们坐在一起,将一些落下的木块划到了夜莺面前,随后继续堆叠木块。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]就差......最后一根......好了! [name="村民的孩子"]我们就玩这个吧! [name="村民的孩子"]这个游戏很简单的,先投骰子,根据投出的数字抽出相应数字的木块,叠在木塔最上面,谁把木塔弄倒,谁就输啦! [name="村民的孩子"]先投个骰子看看从谁那里开始...... [charslot] 骰子在三人眼前的地面上旋转数次,为众人分出了先后。 [charslot(slot = "m", name = "avg_179_cgbird_1#7$1")] [name="夜莺"]从我先开始吗? [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]嗯! [charslot] 夜莺拿起骰子,然后任由它从手掌中滑落。 她用不上太大的力,但好在,这是第一根木块。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]接下来到你了,黑色的大姐姐。 [charslot] 闪灵接过骰子,抛出,落下。 她看了眼数字,而后转向了木塔。 取下一根木块并不难,但随着游戏的进行,木塔本身会变得七零八落。 而曾经的选择与遭遇将层层累积,为未来施加更多的压力。 闪灵不喜欢这种感觉。 可规则如此,她也不好拒绝。 于是,又一根木块叠上了塔顶。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)] [Background(image="bg_outcounty",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [CameraEffect(effect="Grayscale", fadetime=2, amount=0, block=true)] [delay(time=1)] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",duration=1)] [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",duration=1)] [delay(time=1.5)] [charslot(slot = "left", name = "avgnew_147_shining_1#2$1",focus="l")] [name="闪灵"]呼......你还好吗,丽兹? [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="r")] [name="夜莺"]嗯......没事...... [charslot(slot = "left", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]这里已经离实验室有些距离了,他们不会再追得那么紧了。 [name="闪灵"]路还很长,休息一会,吃些东西吧。 [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="r")] [name="夜莺"]我还不饿...... [charslot(slot = "m", focus = "n")] 闪灵翻开行囊,里面只剩下一颗果子。 [charslot(slot = "left", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]干粮还剩一点,你先吃些水果,好吗? [name="闪灵"]走过前面的桥应该会有村庄,我可以去买些食物。 [name="闪灵"]喏,先吃吧,皮已经削干净了。 [charslot(slot = "r", name = "avg_179_cgbird_1#6$1",focus="r")] [name="夜莺"]...... [charslot(slot = "r", name = "avg_179_cgbird_1#7$1",focus="r")] [name="夜莺"]谢谢...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="34_g1_victoriavillage",screenadapt="coverall")] [playsound(key="$d_avg_crwddiscuss_outside", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.4, channel="bgs",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] 一踏入村庄,她们周围的惊讶声与窃窃私语就没停过,仿佛她们是闯入村庄的牙兽。 闪灵却不在意这些,只要一买到干粮,她们就会从这些维多利亚人面前消失。 [Dialog] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_npc_005")] [playMusic(intro="$suspenseful_intro",key="$suspenseful_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [multiline(name="面包摊主")]您好,有什么需...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [multiline(name="面包摊主")]魔族佬?! [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]你好,我想买些面包。 [charslot(slot = "m", name = "avg_npc_005")] [name="面包摊主"]一边去一边去,我不卖面包给魔族佬。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]价钱都好说。 [charslot(slot = "m", name = "avg_npc_005")] [name="面包摊主"]呵,要是收了你的钱,谁还愿意吃我家面包。 [charslot(slot = "m", name = "avg_179_cgbird_1#4$1")] [name="夜莺"]...... [charslot(slot = "m", name = "avg_npc_005")] [name="面包摊主"]走开走开,后面还有客人呢。 [charslot(slot = "m", name = "avgnew_147_shining_1#3$1")] [name="闪灵"]打扰了...... [Dialog] [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [charslot(slot = "m",posfrom = "0,0", posto = "200,0",duration = 1,afrom = 1, ato = 0)] [delay(time=2)] [charslot(slot = "l", name = "avg_npc_425_1#1$1",duration=0.5)] [delay(time=0.5)] [charslot(slot = "l",posfrom = "0,0", posto = "200,0",duration = 0.7,afrom = 1, ato = 0)] [delay(time=0.5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot = "r", name = "avgnew_147_shining_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot = "l", name = "avg_npc_425_1#1$1",duration=0.5,posfrom = "-250,0", posto = "0,0")] [delay(time=1)] [charslot(slot = "r", posfrom = "0,0", posto = "-150,0",duration = 0.3)] [delay(time=0.1)] [PlaySound(key="$e_skill_skulsrsword", volume=0.7)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.5)] [playsound(key="$bodyfalldown1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "l", name = "avg_npc_425_1#1$1",afrom=1,ato=0,duration=0.3)] [delay(time=1)] [charslot(duration=0.5)] [delay(time=1)] [PlaySound(key="$rungeneral")] [charslot(slot = "left", name = "avg_npc_425_1#1$1",duration = 0.5)] [delay(time=0.5)] [charslot(slot = "right", name = "avg_npc_425_1#1$1",duration = 0.5)] [delay(time=1.5)] [charslot] 闪灵的手按上了剑柄。 晨曦一闪而过。 [Dialog] [playsound(key="$d_sp_chixiaobadao")] [Blocker(a=1, r=1,g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$bodyfalldown1")] [delay(time=1)] [charslot(slot = "m", name = "avgnew_147_shining_1#1$1",duration=1)] [delay(time=1.5)] [name="闪灵"]呼...... [charslot(slot = "m", name = "avg_npc_005")] [name="面包摊主"]噫!! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="面包摊主"]杀、杀人啦! [charslot(slot = "m", name = "avgnew_147_shining_1#6$1")] [name="闪灵"]请等—— [charslot] 闪灵很早就注意到了尾随的赦罪师卫兵,她特意避开人多的地方,就是为了少生事端。 但随着面包摊主大喊着跑向人群,越来越多的人围了过来。 [playsound(key="$d_avg_crwddiscuss_outside", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.4, channel="bgs",fadetime=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] “魔族佬杀人啦!!” [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] “快去找骑警大人!!” [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] “村长的儿子不是术师吗,快让他过来!!” [charslot(slot = "m", name = "avgnew_147_shining_1#2$1")] [name="闪灵"]...... [charslot] 她只想买些果腹的口粮,最后却只能狼狈地逃离村庄。 背后的同伴在惊慌中紧紧抓着她的衣袍,不停地发抖。 而在身后的更远处,尖叫与咒骂声持续了很久都没能停歇。 [StopSound(channel="bgs", fadetime=2)] [stopmusic(fadetime=2)] [Dialog] [CameraEffect(effect="Grayscale", fadetime=2, keep=true, initamount=0, amount=0.7, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1")] [charslot(slot = "l", name = "avgnew_147_shining_1#3$1")] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "r", name = "avg_179_cgbird_1#2$1",focus="r")] [name="夜莺"]闪灵? [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]嗯? [charslot] [playMusic(key="$calm_loop", volume=0.6)] 回过神来,她们已经坐在一起玩了许久。 木塔的许多层都只剩下了一根木块,可千疮百孔的木塔仍保持着诡异的平衡。 过不了多久,胜负就将揭晓。 [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="l")] [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]需要我帮忙吗? [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="r")] [name="夜莺"]我能行......让我试试。 [charslot] 那根木块被压得很紧,夜莺每次试图抽动它,都会带着上方众多木块一起移动。 夜莺和孩子都紧紧盯着那根木块,丝毫没有注意到闪灵与屋主同时站了起来。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]我好像把钱包落在外头了。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]你...... [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]请帮我照顾一下我的同伴,我马上就回来。 [Dialog] [charslot(duration=1)] [playsound(key="$doorclosequite")] [delay(time=2)] [charslot(slot = "m", name = "avg_179_cgbird_1#4$1")] [name="夜莺"]...... [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]怎么了? [charslot(slot = "m", name = "avg_179_cgbird_1#1$1")] [name="夜莺"]没什么,我们继续吧。 [charslot] 她尝试了许多次,期望整个木塔的重心能有所变化。 但那根木块依旧被压得很紧。 闪灵会怎么做呢?她想了想。 她记得闪灵会以肉眼看不清的速度抽走木块,木塔甚至都不会因此摇晃。 她也准备尝试一下。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]加油哦。 [charslot(slot = "m", name = "avg_179_cgbird_1#1$1")] [name="夜莺"]嗯。 [charslot] 夜莺深吸一口气,抓住木块,用力一抽—— 窗外晨曦般的光亮随着木塔的倒下转瞬即逝。 [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]耶,我赢了! [charslot] 不知道为什么,明明赢的只有小女孩,她却抓着夜莺的手手舞足蹈起来,好像这场游戏里,她们两个都是赢家一般。 纯粹真挚的情感让夜莺死寂的心中泛起了一丝涟漪。 [Dialog] [delay(time=2)] [playsound(key="$dooropenquite")] [delay(time=0.5)] [charslot(slot = "m", name = "avgnew_147_shining_1#1$1",duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]你回来了...... [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]...... [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]我都看到了,你一剑就...... [name="感染者村民"]你们也在逃吗? [charslot] 闪灵望向窗外,雨渐渐小了,黑夜很好地掩盖了尸体。 八个赦罪师卫兵,六个来路不明的刺客,两拨不一样的人,找上了同一间屋子。 [charslot(slot = "m", name = "avgnew_147_shining_1#9$1")] [name="闪灵"]所以那另外六个人—— [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]是来杀我和孩子的。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]你愿意留我们躲雨,也是因为这个? [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]是......萨卡兹。 [name="感染者村民"]时间很紧张,我请的护卫还没到...... [name="感染者村民"]你们是萨卡兹,那个自傲的贵族是不会雇佣萨卡兹的。 [name="感染者村民"]你看上去有几分实力,所以我想......没想到你们也...... [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]没事,我可以理解。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]无论如何,你帮了我一个大忙。如果你们不急着离开,可以在这里休息一晚上再走。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]谢谢你,先生。我们也很想接受你的好意,但我们不能再耽搁一点时间了。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]等等。 [Dialog] [charslot(duration=0.5)] [delay(time=2)] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_242",duration=0.5)] [delay(time=1)] [name="感染者村民"]你们路上不方便买口粮吧,我这里还有点面包和肉干。 [charslot(slot = "m", name = "avgnew_147_shining_1#6$1")] [name="闪灵"]这......真的很感谢你,先生。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]我得谢谢你们,萨卡兹。 [name="感染者村民"]我女儿很久没有那么开心地和人玩耍了。 [name="感染者村民"]她从小就这样,对什么人都没有戒心。 [name="感染者村民"]我们一直在逃,一直在搬家,避着人住,她连和人打交道的机会都没有。 [name="感染者村民"]不过这样的日子马上就要结束了,等那个佣兵过来,把她送去亲戚那儿,她就能安定下来了。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]你不陪着她吗? [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]那个该死的贵族杀了我妻子,害得我染病......等孩子安全了,我就要让他付出代价。 [name="感染者村民"]我不会逃避的。 [charslot(slot = "m", name = "avgnew_147_shining_1#1$1")] [name="闪灵"]...... [name="闪灵"]雨停了。 [name="闪灵"]谢谢你给我们提供避雨的地方,我想我们也该离开了。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]嗯。 [Dialog] [charslot] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="l")] [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]丽兹,我们该走了。 [charslot] [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]已经很晚了,姐姐们不留下来休息吗? [charslot] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="l")] [charslot(slot = "l", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]抱歉,有机会的话,下次再来陪你玩,好吗? [charslot] [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]好吧...... [Dialog] [delay(time=1)] [name="村民的孩子"]等等! [Dialog] [playsound(key="$rungeneral")] [charslot(duration=0.5)] [delay(time=2)] [charslot(slot = "m", name = "avg_npc_661_1#1$1",duration=0.5)] [delay(time=1)] [name="村民的孩子"]这个送给你们! [charslot] 女孩把两块石头一股脑塞进了闪灵手中。 [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="l")] [charslot(slot = "l", name = "avgnew_147_shining_1#6$1",focus="l")] [name="闪灵"]这是? [charslot] [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]这是我在河边捡到的两块幸运石! [charslot] [charslot(slot = "r", name = "avg_179_cgbird_1#2$1",focus="r")] [charslot(slot = "l", name = "avgnew_147_shining_1#6$1",focus="r")] [name="夜莺"]幸运......石? [charslot] [charslot(slot = "m", name = "avg_npc_661_1#1$1")] [name="村民的孩子"]嗯,把两块石头敲一敲,就能变得幸运! [name="村民的孩子"]我上一次敲的时候,爸爸就带回来一只大羽兽,让我好好吃了一顿呢! [name="村民的孩子"]说不定,以后姐姐们敲敲石头,还能遇到我哦! [charslot] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="l")] [charslot(slot = "l", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]希望真的能有那么一天。 [charslot] [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]再见了,萨卡兹,后会有期。 [charslot] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="l")] [charslot(slot = "l", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]后会有期。 [Dialog] [charslot(slot = "middle", focus = "all")] [charslot(duration=1)] [delay(time=1)] [PlaySound(key="$doorclosequite", volume=1)] [delay(time=2)] [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [charslot(slot="m",name="avg_npc_242",focus="n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$doorknockquite", volume=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]来了吗...... [Dialog] [PlaySound(key="$dooropenquite", volume=1)] [delay(time=1)] [charslot(slot = "m", focus = "n")] [name="???"]你好,艾德蒙先生。 [charslot(slot="m",name="avg_npc_242")] [name="感染者村民"]辛苦了,临光小姐,请进吧。 [Dialog] [charslot] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "char_148_nearl_1#1",duration=1)] [delay(time=2.5)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="bg_coldforest",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$newhope01_intro",key="$newhope01_loop", volume=0.6)] [delay(time=1)] [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",duration=1)] [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",duration=1)] [delay(time=2)] [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]丽兹。 [charslot(slot = "r", name = "avg_179_cgbird_1#2$1",focus="r")] [name="夜莺"]怎么了? [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]这块幸运石给你。 [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="r")] [name="夜莺"]喔...... [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]刚才还开心吗? [charslot(slot = "r", name = "avg_179_cgbird_1#7$1",focus="r")] [name="夜莺"]开心...... [charslot(slot = "r", name = "avg_179_cgbird_1#6$1",focus="r")] [name="夜莺"]我不太明白。 [name="夜莺"]我只是觉得......很温暖...... [name="夜莺"]被他人重视,被他人关心...... [name="夜莺"]能够看着对方将手伸过来,握住它。而不是被刀剑指着...... [charslot(slot = "r", name = "avg_179_cgbird_1#7$1",focus="r")] [name="夜莺"]如果一直能有这样的机会......开心......我想,我会开心的。 [name="夜莺"]下次,我们可以试着在村庄里歇息吗? [charslot(slot = "l", name = "avgnew_147_shining_1#2$1",focus="l")] [name="闪灵"]丽兹...... [name="闪灵"]不是所有人都会用善意对待我们的。 [charslot(slot = "r", name = "avg_179_cgbird_1#4$1",focus="r")] [name="夜莺"]...... [charslot(slot = "l", name = "avgnew_147_shining_1#2$1",focus="l")] [name="闪灵"]我们是萨卡兹,你还有矿石病在身。在大多数人眼里,我们是不受欢迎的。 [name="闪灵"]如果不是因为那户人家的主人恰巧也是一位感染者,我们或许连在屋檐下休息的机会都没有。 [charslot(slot = "r", name = "avg_179_cgbird_1#7$1",focus="r")] [name="夜莺"]但总是有机会的,对吗? [name="夜莺"]我们偶尔能治愈别人的痛苦,那我想,偶尔,他人也会为我们行个方便的。 [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]即使那个概率再小不过? [charslot(slot = "r", name = "avg_179_cgbird_1#1$1",focus="r")] [name="夜莺"]嗯。 [name="夜莺"]我相信你,闪灵。你的真挚,你的恳切,总有人会回应的。 [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]......行。 [charslot(slot = "l", name = "avgnew_147_shining_1#9$1",focus="l")] [name="闪灵"]当我们走过村庄,我会问问村民;当我们遇上商队,我会问问商人。 [charslot(slot = "l", name = "avgnew_147_shining_1#1$1",focus="l")] [name="闪灵"]我们得做好受人白眼、遭人冷落的准备。 [name="闪灵"]但如果,运气真在我们这边,说不定,我们会遇到无私帮助我们的人;说不定,在不久的将来,我们能够找到一个能安稳歇息的地方。 [charslot(slot = "r", name = "avg_179_cgbird_1#7$1",focus="r")] [name="夜莺"]运气的话,我们已经有了。 [charslot(slot = "m", focus = "n")] 夜莺拿出了闪灵交给自己的幸运石。 [charslot(slot = "l", name = "avgnew_147_shining_1#8$1",focus="l")] [name="闪灵"]呵,是啊。 [charslot(duration=1)] 闪灵也拿出了自己的那一块。 两块石头撞到一起,发出了清脆的响声。 月光照耀下,幸运随身的萨卡兹们离开了维多利亚。 [Dialog] [Delay(time=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=2)] [Image] [charslot]